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Creative Labs Sound Blaster World of Warcraft Wireless Headset Amazon Price: $159.99 Customer Review: I've had this headset for about 5 days and I am extremely pleased. The pads are very soft and my ears fit entirely inside the cups without any discomfort, which was not the case for previous headsets ...
Razer Mamba Wireless Gaming Laser Mouse 5600 DPI Amazon Price: Too low to display Customer Review: Let me first start off by saying that this is an excellent gaming mouse. From the packaging, to the wow factor of opening and installing the mouse, to the overall look and feel is fantastic. I've had ...
Creative Labs Sound Blaster World of Warcraft USB Headset Amazon Price: $119.99 Customer Review: I've had this headset for about 5 days and I am extremely pleased. The pads are very soft and my ears fit entirely inside the cups without any discomfort, which was not the case for previous headsets ...
SteelSeries Limited-Edition Zboard Keyset Wrath of the Lich King Amazon Price: $19.99 Customer Review: Had ordered this for Christmas on the 13th of December, all of my gifts said they would get to the house in time for the holidays. This keyboard ended up being back ordered through Amazon, and it stil...
SteelSeries Special-Edition World of Warcraft Mouse Amazon Price: $93.95 Customer Review: Simply put, the MMO Mouse is NOT worth the price. It is a very good idea, but an uncommonly lousy implementation. Especially side buttons feel very cheap and suffer from design having overruled functi...
Razer Megalodon 7.1 Surround Sound USB Gaming Headset (Black) Amazon Price: $132.48 Customer Review: Great sound quality and easy to use. Had a little problem with the computer ejecting it at first, but updated the software from razer site and issue was resolved. Would recommend it to others.
Razer Carcharias Gaming Headset (Black) Amazon Price: $71.61 Customer Review: This was my first headset for gaming. I can say this is WAY lighter and more comfortable then any headphones I have ever worn. I didnt think headphones could be this comfortable, you dont even know th...

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World Of Warcraft Mp3 Gameplay
A complete guide to hunter pets in the World of Warcraft
Here you have it, the guide you've been waiting. This World of Warcraft Hunter's pet guide will list the best pets a hunter in this fantastical world will use. We will go into details about some of them and leave the lesser beasts to the weak. We answer some of your questions and send you away with a range of useful information so you can go head first into the world of the unknown with confidence. So, we will start out with listing all pets and showing you what their abilities are and what some of them ea, t so you can win every battle with beastly ease. We will first focus on the animals with the abilities to slow you enemies down, which give you the opportunity to do what you need to do - even if it is to just run away. First in this World of Warcraft Hunter's pet guide we show you the Bat, which could screech the ears off a deaf monkey. The bat shares this ability with the Carrion bird and the owl. This skill is very useful during battle if you are looking to disorientate your enemy for a short while - before you kill him, of course. If you are looking to do more damage, you will be happy to know that the game does offer animals with a healthy appetite. In the World of Warcraft Hunter's pet guides the Bat and the Carrion bird will fall into this category, along with Bear, Boar, Cat, Crab, Wolf and Spider among many others. Now this ability allows the player, you, to be quite a distance away from the target. It's a really simple way to not lose any power and bring your enemy down to his knees. However, sending your tiny pet out to do your dirty work has its disadvantages, like it getting killed before it kills your enemy. These beasts don't come at a cheap rate, so be sure to keep this mode of attacked right up to the last minute - when you are sure your animal will only sustain the minimal amount of injury, and won't die. The World of Warcraft Hunter's pets guide also explains that before you can tame and train your new pet you have to be disciplined. You have to be willing to learn from the animal as the animal is always willing to learn from you. As in life everything with a pulse needs to maintain nutritional eating guidelines, in the World of Warcraft Hunters pet guide we let you know that there is an abundance of food for your pets all over this wonderful world. These pets eat anything from bread, cheese, fungus and fruit to something more substantial like fish and meat (there is nothing better than a nice piece of steak.) Now, even though it seems like a walk in the park to raise a pet, making a choice of which pet to raise, is not that easy. There is a skill to choosing your pet in WOW and this World of Warcraft Hunter's pet guide will show you a basic way of doing this. So, you want to know the best pet will be for you? This issue comes up a lot, so don't feel like you are alone in this. Millions of World of Warcraft players around the world search the web to find out more about the topic and the all end up in one place (we will not be giving that away in this World of Warcraft Hunter's pet guide). If you really want to know more about this topic, I suggest you look around a bit more, go ahead, you are sure to find more World of Warcraft Hunters pet guides lying around somewhere.
Best World of Warcraft Guides
Warcraft Millionaire is one of the most popular WoW gold guides available on the internet. It is the system that has outsold and outshone all of its competitors ten fold. Warcraft Millionaire is a gold guide written by Brad Johnson. Out of all the WoW gold guides on the market Warcraft Millionaire definitely has a twist to it. Not only has the author decided to make a guide on how he makes massive amounts of gold in WoW but he is also the first player ever to reach 1, 000, 000g.
Nyhm's Warcraft Guides package contains best strategies for making WoW gold, speed leveling, profession leveling and PvP. Nyhm's guides will allow you to make over 250 gold per hour, level from 1 to 80 in less then 7 days, level professions lightning fast and become a PvP master killer. Package includes In-Game MapMod, updated for World of Warcraft Wrath of The Lich King, that serves for both leveling and gold mining.
Warcraft Wealth is a new gold guide for World of Warcraft. Wayne Williams wrote it based on his experiences as a gold seller. While I already have a couple of different gold guides, I figured I might as well take a look at this one too because I'm always looking for ways to get more gold. The guide itself is well put together and is very easy to follow. There is noobie section which shows some simple and effective ways to get gold straight away. Article Source: ArticlesBase.com
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World Of Warcraft Mp3 Gameplay News
10 Mar 2010 at 1:42am After giving us a rundown of the new Mastery system planned for Cataclysm, World of Warcraft developers answered a few burning questions that players had asked. Naturally, most people seem to be worried about what this means for hybrid classes. "1. 28/28/20 spec. Does mastery on gear affect both highest trees or give no benefit at all? Mastery on gear gives you one bonus. That bonus is the third passive (the unique one) in the tree in which you’ve spent the most points. In the examples we gave, those are Absorption, Radiance and Runic Power generation." As they've said before, Mastery bonuses on gear won't be retroactive on current level 80 gear, except type bonuses. So, we'll assume this is for level 80+ gear. "2. How are ferals and Dks as tanks working with mastery system in place? Are they to care about it for threat or do they have separate bonuses. Ferals will have passive bonuses that say Cat: melee damage done, Bear: damage reduction. For death knights we have a different plan in mind that we’re not quite ready to discuss. DKs are undergoing some slight changes so they aren’t so GCD constrained and are less limited by rune cooldowns." It has been noted that the details of Mastery so far seem to neglect Death Knights somewhat; or at least, it doesn't seem to mesh quite properly with their intricate tanking structure. Cataclysm Death Knights are going to be "less limited by rune cooldowns"? Interesting. "3. How are the non-pure classes going to be balanced against those with a full 76 point passive benefit? Balance, enhancement(not so much), shadow, feral, ele, resto, holy and Ret all have this issue. Assume you only get the passive bonuses for the tree in which you’ve spent the most points, and there is a ceiling per tree (which could be something like 51-55 talent points). If you spend more points than that in a tree you still get the benefits of the talent. If you spend points in another tree, you are benefiting from those talents instead. Unless you try to make say a 40 / 36 / 0 build, you shouldn’t be losing passive bonuses. If you turn level 10 and spend 1 point in Discipline, you are now a Disc priest. You receive the Disc talent tree passive bonuses and mastery rating on gear benefits your Disc passive bonus (Absorption). If you reach level 85 and have 70 points in Disc and 6 in Holy, you are still a Disc priest and the same rules apply. If you change your build to 51 Disc / 20 Holy / 5 Shadow, you are still a Disc priest." "4. Hybrids who use spells not improved by their spec on occasion such as heals or the extra lava burst are feeling that their non-specced spells are going to be extremely weak as compared to now. They are weak now and the intent is to keep them that way. We aren’t trying to nerf them any more than they are today. If we want to make sure Resto shaman can do big Lava Bursts, we’ll give them a talent or something to make that happen. We don’t want Resto shaman to Lava Burst anywhere on the scale of an Elemental shaman. Again, how they perform today is pretty much the target for where we want to end up." Ah, the big questions. Since Mastery grants bonuses for staying within your class's natural abilities, many are worried that it will suck the diversity out of the game. Blizzard's response seems to indicate that varied classes are still going to be useful, but ultimately, they WILL be weaker - but, in their view, it's not that big of a change. The last part, however, makes it seem like they're willing to tinker with the balance a little. We'll keep you up to date on the rest of Cataclysm's changes as they come!
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8 Mar 2010 at 9:00pm Cataclysm's new statistic, Mastery, got a bit of a reveal today. After teasing the new gameplay mechanic a few days ago, Blizzard has outlined some of the changes Cataclysm will bring to the game in greater detail. "Here’s how the system works: As you spend points in a given talent tree, you’ll receive three different passive bonuses specific to that tree. The first bonus will increase your damage, healing, or survivability, depending on the intended role of the tree. The second bonus will be related to a stat commonly found on gear desirable to you, such as Haste or Crit. The third bonus will be the most interesting, as it will provide an effect completely unique to that tree -- meaning there will be 30 different bonuses of this nature in the game. This third bonus is the one that will benefit from the Mastery rating found on high-level (level 80 to 85) gear." Source Blizzard had mentioned before that the goal of Mastery was to reward players for performing their class roles. Basically, this system means that the talent tree is now even more important as far as developing your character goes - staying on a certain path will net better bonuses, and going for a jack-of-all-trades build will hinder players as far as extra stats go. The question is, will this promote diversity, or will it suck the fun out of character building? Hopefully the former. The trees are already wide enough that bonuses shouldn't end up too rigid - this isn't Borderlands, after all. Naturally, though, some are worried that this change will end up shoehorning players into the "best" tree for their class. Another interesting tidbit - the Mastery bonus for gear that Blizzard mentioned last time? As in, promoting the use of your specific class gear? Currently, there are no plans to go back and work it into current level 80 gear. You'll gain a bonus for wearing the right type of armor, but for now, it looks like the more advanced perks will be reserved for Cataclysm's 80+ gear.
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8 Mar 2010 at 12:45pm Are you excited for 3.3.5's Ruby Sanctum? Or perhaps just anxious to give 3.3.3's UI and move updates a whirl? It'll have to wait, sadly, because so far the PTR servers for 3.3.3 have been less than successful. Well, alright, that's a little harsh - better things go wonky on PTR servers than actual realms - but it definitely looks like we'll be waiting a little bit longer for the next patch. So far, 3.3.3 has been undergoing numerous problems and changes on the test realms, with moves being added and removed, and UI tweaks causing issues for testers. All should be sorted out soon; and hopefully these changes will make the transition to Cataclysm that much smoother. We'll let you know when 3.3.3 is planned to go live - and if it's sometime this week, we'll be just as surprised as you.
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5 Mar 2010 at 7:07pm Another day, another tweak. A month after the raid became available, the Icecrown dungeon has received a few more minor updates to fix things up a bit. While there's nothing major, there are a few changes to the Lord Marrowgar and Sindragosa raids that will make things a little easier on tanks. We'll make sure to update our guide to reflect these fixes. The full list of changes can be found here.
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5 Mar 2010 at 7:01pm World of Warcraft has been out for almost six years now, and graphics technology has improved vastly since release. That's why many users were shocked the other day when, after installing the latest drivers for Nvidia graphics cards, WoW suddenly slowed to a crawl. While it may have been a minor annoyance that could have been fixed easily, it turns out the problem is a little bigger than a simple mis-optimization. Apparently, in both WoW and many other PC games, the latest Nvidia drivers aren't just causing framerate issues, but also overheating and other damage, thanks to a botched fan control. Oops. Luckily, Nvidia is aware of the issue, and has posted instructions on how to roll back to working drivers. For WoW players who use Nvidia cards - and, quite possibly other MMO players! - this should be a top priority.
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4 Mar 2010 at 1:08am As well as the technical changes we've been seeing on the PTR servers recently, patch 3.3.3 looks to contain some slightly bigger additions to World of Warcraft. As well as a few drastic changes to moves, it appears to contain a couple of new mounts - one of which, dare we say it, looks quite... explosive. Devoted players have combed over 3.3.3's files and discovered the two mount models - one called Celestial Steed, a horse that appears to be made out of stars. The other model is a rocket, which is apparently a flying mount. The interesting thing about this model is that it has two seats - a flying mount built for two, perhaps? We'll see how it works for sure once 3.3.3 hits. For now, keep up to date with 3.3.2 in our forums!
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3 Mar 2010 at 3:31pm The test version of patch 3.3.3 has been updated again today, tweaking a few of the changes the patch makes to a few under-the-hood areas of the game. "Update: 03.02.2010 PvP Honorable Kills: Note on the 100% Honor increase clarified Classes Druids: Mangle Mages: Empowered Fire, Torment of the Weak Rogues: Serrated Blades Warriors: Trauma, Improved Revenge Items Glyphs: Glyph of Mangle Tier-10 Sets: priest healing 4-piece set bonus, shaman Elemental 4-piece set bonus Technical Maximum frame rate capacity added" Nothing major, although the added clarification to the way Honorable Kills work in game is certainly welcome. The move and glyph updates will definitely be interesting come the actual release, however; and if you're wondering about the new "maximum framerate"? It's 200fps. So, if you're running World of Warcraft on a computer that's just too damn good for the game... there's your limit!
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