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World Of Warcraft Faq Mmorpg
World of Warcraft Gold - Virtual Gold for Real Money
As J.R.R. Tolkien pointed out half a century ago, "All that is gold does not glitter." That statement seems particularly apt when applied to World of Warcraft gold. Not only is World of Warcraft gold the virtual currency of a virtual world -- and therefore doesn't glitter at all except on computer screens -- it's worth real gold on the world financial markets. In fact, World of Warcraft gold is worth more than many hard currencies, including the Japanese yen, Indian rupee, and Russian ruble. What's going on here? A cross of gold Recently, World of Warcraft gold peaked at almost a dime per gold piece -- not bad when you consider that the World of Warcraft MMORPG, where it's the prime unit of in-game currency, debuted in late 2004. The value of World of Warcraft gold is on par with the Mexican peso, and much better than, say, the Jamaican dollar (65 to the U.S. dollar). Why this run on World of Warcraft gold? Blame it on the five million people worldwide who play World of Warcraft (that's more people than live in the state of Colorado). To many of these people, and their millions of avatars striving to make a life in Azeroth, World of Warcraft gold is as real and as useful as the currency they use to buy sodas at the corner store.
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World Of Warcraft Faq Mmorpg News
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10 Oct 2008 at 11:52pm  TechShout! |
A Fantasy Universe Raises Its Broadsword Against World of Warcraft New York Times, United States - 12 hours ago I spent more than 70 hours with the game recently, and it is clear that Warhammer is the best new massively multiplayer game since World of Warcraft, ... 750000 Players Join the Waaagh! in Warhammer Online: Age of Reckoning MarketWatch Warhammer Online Approaching One Million Players PC World Warhammer Online Reaches 750000 Players in Less Than A Month Maximum PC Gamespy.com - Gamers Hell all 39 news articles | Read more...
10 Oct 2008 at 10:59pm
Warhammer Online Hist 750000 Subscriber Mark Crispy Gamer, Ny - 13 hours ago While it is far from surpassing the juggernaut that is World of Warcraft, it has managed to garner its own fair share of subscribers and will continue to do ... | Read more...
10 Oct 2008 at 6:02pm
Blizzcon 08: Talking with WoW Producer J. Allen Brack IGN, CA - 18 hours ago by Jason Ocampo October 10, 2008 - ANAHEIM--World of Warcraft is a game that continues to defy expectations. Four years after it launched, the MMORPG ... | Read more...
8 Oct 2008 at 8:03am
The 10th Site of World of Warcraft to be Launched on October 9, 2008 Earthtimes (press release), UK - Oct 8, 2008 The9 directly or through affiliates operates licensed MMORPGs, consisting of MU(R), Blizzard Entertainment(R)'s World of Warcraft(R), Soul of The Ultimate ... | Read more...
8 Oct 2008 at 7:53am  The Age |
Online giant World of Warcraft meets its latest rival The Age, Australia - Oct 8, 2008 The 10 million World of Warcraft players around the world will tell you they have no room in their lives for another game. ... | Read more...
6 Oct 2008 at 11:06pm
Game economy grows with micropayments Computerworld, MA - Oct 6, 2008 By Melissa J. Perenson October 7, 2008 (PC World) Second Life has its own economy. So do big-ticket games like World of Warcraft, 9116361 and EVE. ... | Read more...
2 Oct 2008 at 6:49am
Virtual goods driving risky online and real world economics CNET News, CA - Oct 2, 2008 ... the studio that developed Electronic Arts' new MMORPG Warhammer Online, which is widely seen as World of Warcraft's best competitor. ... | Read more...
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